It took 700 hours to move this "hummingbird" perfectly and smoothly. In order to ensure that it looks like a hummingbird after the production is completed, Derek Hugger uses the slow-motion motion of real hummingbirds to analyze the data to create this realistic mechanical artwork.
This is a wooden kinetic sculpture that simulates the motion of a hummingbird in flight. Every element of movement is beautiful, from the beating wings to the flaring tail. Intricate systems of Handmade parts bring the sculpture to life.
Unique swimming motions are the result of hundreds of parts working together in unison. These motions are generated from carefully thought-out timing mechanisms that allow each moving part to operate independently and without undue influence from the other moving parts.
Making a sculpture like reality takes no small amount of engineering and design. Built into the sculpture are cams, and linkages, all rigorously designed to deliver wonderful motion in limited time. With so much happening at once, deciding where to look can be a challenge.
Unlike those of any other wooden sculpture. Every Wooden parts has been carefully optimized to be as life-like as possible. Hummingbird sculpture body work together seamlessly to produce a beautiful and captivating visual sequence.
How to assemble?
Assemble as instructed
No need for glue and other tools
Unique and beautiful design
Product details contain a unique artistic sense
🍭Puzzle Model Gifts Everyone Will Love🎁🎁
Product Name: Wooden Mechanical Hummingbird
Material: safe and environmentally friendly basswood plywood
Installation time: 4 hours
Number of accessories: 205 PCS
Size: 29 x 22.8 x 24cm/11.4*8.9*9.4in
Color: As Shown
If you need the Hummingbird and Sea Turtles be other colors, you can color it by yourself in any colors.
You can DIY your favorite color with paint!!!🎨🎨🎨🎨🎨
1 * 3D Wooden Mechanical Hummingbird
1 * Manual
This motions were not simply based on artistic interpretations and best guesses. Slow motion videos of actual hummingbird flights were used as underlays to develop 3D animations whose data was in turn utilized to generate true-to-life cam profiles and linkages.